It was based on the Star Trek Voyager Elite Force maps, and that one was based on the Quake engine. It could handle the curves, but not on smaller objects. Also explains why certain maps were larger.
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8 years to register, and my biggest notable so far is that Zeke messed up my user title/avatar association.
Professional thread necromancer, because this place needs to LIVE, DAMN YOU, LIVE!
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